Hacking away in the Sanctum
Take up a heroic quest and kill a LOT of monsters. And defenseless crates.
Last night I hurried straight home after work with the goal of devoting the whole night to Project 100. Let me just say that the commute really drains strength from a body, so even though I got home at just a little after 6 PM, all I could do was just flop into bed after turning up the climate control to frigid. Ahhh...
Anyway, after a nice dinner of spicy tuna, rice and corn soup (NEVER underestimate the power of soup), I hunkered down to doing the pages of our group's 'mercenary' endeavor. And gladly, I was able to pencil three pages, which all boils down to four pencilled pages and one totally finished page.
After which I decided to take a break and play my new Xbox game, Dungeons and Dragons: Heroes! Yay!
DnD:Heroes is a pretty straight hack-and-slash dungeon crawler in same vein as Diable, though it is far closer in look, feel and play to the console-only Baldur's Gate: Dark Alliance game (which is itself an excellent game).
The story is pretty basic; 150 years ago in the fantasy kingdom of Baele, an evil force threatened to extinguish all life. This menace was confronted by four valiant heroes, and in a climactic duel to the death, they managed to defeat their enemy. Unfortunately, this victory came at the cost of their lives as well.
Now, a century and a half later, the ancient evil stirs once more, raised by a group of misguided, ambitious clerics. In order to save the kingdom, the heroes who fought the evil have been resurrected to fight once more.
Predictably, the elven wizardess is a hottie.
A game for one to four players (taking full advantage of the Xbox's 4-player ports), DnDH puts you and your mates in the boots of a bold human fighter, a rock-hard dwarven cleric, a beautiful and powerful elven wizardess or a stealthy (and cute) halfling rogue. After you get used to the controls (which is pretty easy), you're off into the monster-infested dungeons, killing monsters, throwing spells, using special powers and feats, trying on armor and weapons you find and steadily working your way to the final Boss.
DnDH is a pretty game, with quite nicely-detailed character models, settings and monsters. The spell effects are pretty cool and the sounds are well-done. There are some CG cinematics and the story is just enough to keep you hacking away. The controls are excellent, and you'll be customizing your character in weaponry, armor and skills to make your own badass hero/heroine in no time. It's really not that far away from Baldur's Gate, which itself is getting a sequel that's due out very soon as well. Action fans will do well to sign up for this exciting and addictive hack and slash adventure.
Okay, back to Project 100. REALLY! Heh...
Take up a heroic quest and kill a LOT of monsters. And defenseless crates.
Last night I hurried straight home after work with the goal of devoting the whole night to Project 100. Let me just say that the commute really drains strength from a body, so even though I got home at just a little after 6 PM, all I could do was just flop into bed after turning up the climate control to frigid. Ahhh...
Anyway, after a nice dinner of spicy tuna, rice and corn soup (NEVER underestimate the power of soup), I hunkered down to doing the pages of our group's 'mercenary' endeavor. And gladly, I was able to pencil three pages, which all boils down to four pencilled pages and one totally finished page.
After which I decided to take a break and play my new Xbox game, Dungeons and Dragons: Heroes! Yay!
DnD:Heroes is a pretty straight hack-and-slash dungeon crawler in same vein as Diable, though it is far closer in look, feel and play to the console-only Baldur's Gate: Dark Alliance game (which is itself an excellent game).
The story is pretty basic; 150 years ago in the fantasy kingdom of Baele, an evil force threatened to extinguish all life. This menace was confronted by four valiant heroes, and in a climactic duel to the death, they managed to defeat their enemy. Unfortunately, this victory came at the cost of their lives as well.
Now, a century and a half later, the ancient evil stirs once more, raised by a group of misguided, ambitious clerics. In order to save the kingdom, the heroes who fought the evil have been resurrected to fight once more.
Predictably, the elven wizardess is a hottie.
A game for one to four players (taking full advantage of the Xbox's 4-player ports), DnDH puts you and your mates in the boots of a bold human fighter, a rock-hard dwarven cleric, a beautiful and powerful elven wizardess or a stealthy (and cute) halfling rogue. After you get used to the controls (which is pretty easy), you're off into the monster-infested dungeons, killing monsters, throwing spells, using special powers and feats, trying on armor and weapons you find and steadily working your way to the final Boss.
DnDH is a pretty game, with quite nicely-detailed character models, settings and monsters. The spell effects are pretty cool and the sounds are well-done. There are some CG cinematics and the story is just enough to keep you hacking away. The controls are excellent, and you'll be customizing your character in weaponry, armor and skills to make your own badass hero/heroine in no time. It's really not that far away from Baldur's Gate, which itself is getting a sequel that's due out very soon as well. Action fans will do well to sign up for this exciting and addictive hack and slash adventure.
Okay, back to Project 100. REALLY! Heh...

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